标题: Houdini - 3D modeling, animation, VFX, look development, lighting and rendering | SideFX
描述: Houdini is a 3D procedural software for modeling, rigging, animation, VFX, look development, lighting and rendering in film, TV, advertising and video game pipelines.
name: description property: og:description content: Houdini is a 3D procedural software for modeling, rigging, animation, VFX, look development, lighting and rendering in film, TV, advertising and video game pipelines.
Houdini - 3D modeling, animation, VFX, look development, lighting and rendering | SideFX
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Houdini is a 3D procedural software for modeling, rigging, animation, VFX, look development, lighting and rendering in film, TV, advertising and video game pipelines. Lenght:166
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3 found - "CUSTOMER REELS"
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/docs/houdini/vex/fu...
Returns the fractional component of the floating point number . For example, frac(1.5) would return 0.5. For vectors, this done per-component.
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/docs/houdini/hom/ho...
User-defined Python module containing functions, classes, and constants that are stored with and accessed from a digital asset. hou.HDAOptions. Stores ...
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/forum/topic/58399/
11 окт. 2018 г. — Saying “ i=0 ” sets the timer to 0 . It's 0 , because in the computer world things start at 0 , not at 1. That's all the for-loop sets up in your ...
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/forum/topic/58399/
11 окт. 2018 г. — This is a conditional statement that basically says to keep going through the loop so long as the value of i is less than the value of points.
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Houdini is a 3D procedural software for modeling, rigging, animation, VFX, look development, lighting and rendering in film, TV, advertising and video game ...
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/forum/topic/58399/
11 окт. 2018 г. — This is a conditional statement that basically says to keep going through the loop so long as the value of i is less than the value of points.
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/docs/houdini/expres...
frac expression function . Returns the fractional part of a floating-point number. frac(number). The fractional component is computed using the expression ...
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/forum/topic/58399/
11 окт. 2018 г. — Saying “i= 0 ” sets the timer to 0 . It's 0 , because in the computer world things start at 0 , not at 1. That's all the for-loop sets up in your ...
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/docs/houdini/vex/fu...
Returns the center of the bounding box for the geometry . vector getbbox_center(geometry). Computes the center of the bounding box for the geometry.